grinnr — cinematic set
Each screen as its own crazy, cinematic SCENE — a moment in a film. GPU shaders & canvas, dark and reactive. Shared law: decay-on-hesitation woven into the narrative — stop interacting ~2.5s and the scene loses you (the eye flags you non-human, the storm clears, the lights die); any move snaps it back.
AUTH · WEBGL · CONVERSION
Let Me Inno decay
the pragmatic twin of the eye — a never-ending colour aurora + one dead-clear email field & CTA, built to convert (doesn't deteriorate)
AUTH · WEBGL
The Examinationeye
a living fractal iris tracks & dilates to your cursor; go still → bloodshot → NOT A PERSON
ONBOARDING · WEBGL
The Corridor
flight down a liminal hall toward DATES / FRIENDS portals; lights die one by one
DISCOVER · WEBGL
The Abyss
sinking through bioluminescent black; a face surfaces, then the dark closes in
MATCH REVEAL · WEBGL
Tempest
your two humors as colliding weather; the violet shear is the %; clears with no witness
HUMOR PROFILE · WEBGL
Constellation
your type drawn in stars over a nebula; the sky forgets your shape
DISCOVER · CANVAS
Everyone
the endless deck that quietly loses its mind the deeper you scroll
ONBOARDING · RISOGRAPH
Humor Alchemy
drag two reactions to fuse your type (Rage + Delight = Spite-Laughter)
← all sets · the bright/silly counterpart: fun set Every scene respects prefers-reduced-motion and parks idle work.